GOld School RuneScape
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was originally made to be a duplicate of the runescape game as it had been at 2007--an exact replica designed to lure nostalgic adventurers. As it was it's not a picture of the universe, however, as it is still a match with additional quests upgrades and a continent appearing. It is in a strange position, growing together with its successor, RuneScape 3. The fundamentals, however, remain the same.
"I always call it the 'RuneScape comfort blanket'," Ogilvie says. "These runescape players, when they log in the runescape game, it's muscle memory. Everything is where they expect it to be, along with also the runescape game plays with the way they remember. While that nostalgia remains there in the RuneScape, it's hidden behind this veil of updates. This feels like a different game." When you leave the island you're dropped outside a castle, in Lumbridge, and you just select a direction.
These quests go all the way back to 2001, when the iteration of RuneScape was born. Jagex creates content targeted at the runescape participant level, so most of the low level quests were considered old in 2007. Ogilvie points out some goblins behind a weapon, threatening farmers, as I run searching down eggs and flour. The -do-wells are getting a bit of trouble getting beyond the obstacle. They do not seem happy about it, but they can not get me.
"This is where quite a lot of runescape players begin their early ranging career, by sitting behind these small fences and shooting the goblins with their bow and arrow," he explains. "The route-finding has ever been quite odd in RuneScape, but when we attempt to alter it the runescape players always beg us not to, so we have not." Keeping up the nostalgia often means leaving exploits and quirks and design choices even if adjusting them can be carried out. The menus have to be made out of sprites, while NPCs and buildings are often created from resources.
"It is always interesting for me personally, as a designer," Ogilvie says. "I might consider something and think I can improve it--improving its functionality, getting an artist to work on it, adopt loads of modern UI design principles--but that's not what the runescape players want." When it's not the runescape players ensuring that a lot of Old School RuneScape stays the same, it is the tech. RuneScape has been
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the type of game you can play on a browser, on a school pc between courses. There was no worrying about if you can conduct it or not, or if you'd come back the next day to locate it uninstalled.
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